Friday, 28 October 2016

3D Modelling

More progress on the environment. I exported the terrain/land to mudbox and sculpted a basic normal map to give more detail to the overall look of the terrain, then I painted some textures in photoshop, I also textured the rocks and spread them around the terrain. I will probably do a bit more work on the sculpting side of the terrain in order to achieve a much better overall look of it.

This is what my environment looks like so far.


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